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Diplosÿs

  • Type of project: Student Project

  • Duration: 6 months

  • My roles: Game Designer, Producer

  • Technology: Photoshop, Excel

About the game:

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Diplosÿs was a board game project I worked on during my second year at ECV Lille. I was a Game Designer and Producer on this project and worked with Raphaël Brousseau who was the Artist. 

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There were no specific art or design constraints on this project but the game had to be assembled entirely by us.

The game in its box.
During assembly.
An ingredient card.
Potion cards, indicating the ingredients and actions required to brew and how many points the potion is worth.
Playing the game.
Close-up detail of the back of the ingredient cards.
The process of creating a card.
Overview of all the playing elements of the game.

How the game works:

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In Diplosÿs, each player needs to brew as many potions as possible. To do so, the players choose a Potion Card worth a varying amount of points depending on its complexity, and then collect the needed Ingredient Cards and Action Cards to complete the potion. The player with the most points at the end wins !

This is the document I used to list and track the number of appearances of each card in the game. This document helped me ensure that rare and common cards were properly balanced.

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